in my 2d top down shooter, i want the player to know how the bullets will move when you hold left click, how do i achieve this?
How do the bullets know where to move when the player does fire and what they hit?
Use that logic to determine where they will land. Of course this only works if they hit instantaneously, i.e. the same frame that you fire. If they travel slowly, you’ll need to simulate their travel by simulating multiple frames until they hit.
o, the bullets are instantiated and arent raycasts soooo, ig i cant do it ;-;