Hey, I’m currently trying to figure out how to add animated flames from my playable characters eye sockets when powered up, but I’m unsure how to. My guess is it’s a shader, but I’ve never used or made shaders before. How would I go about attaching the shader to my characters eyes? Do I need to do it in blender somehow? Do I need to somehow attach two objects to my characters eyes in unity? I’m stumped and need help on how to start this. Thanks.
hey! you could use a shader, however particle systems might work as well and be a bit easier, depends exactly how you would want it to look.
if it where me, i would just create two particle systems and place them on the eyes. and turn them on/off whenever it was powered up