do i need to animate my golfer and his club in blender, and then import it into unity?i want to change the club head from one club to the next. the shaft i think i will try to share between all clubs,just change the head.if need be ill change shaft to fit right.i have a model created with blender, but im not sure if i need to rig him in blender or unity. thanks guys im trying to learn.if there is a good tut somewhere that explains this i am all ears.ty Dimwood
Animate with a placeholder instead of the club head. Replace the placeholder by the desired club head in Unity, by script.
what is a place holder if you dont mind me asking.