How Do I Apply Static Colliders To Make A Wall Object?

Hello,

I am finding myself stuck on static colliders.

I am trying to put a test level together for a game idea and want the red cubes to act as walls. I have a box collider on each yet my player object (blue capsule) is passing through them. From what I can tell in the documentation a rigidbody is not needed as physics will not be applied to it.

Feel like I am missing something obvious but cannot see it at the moment.

Two screenshots show my settings for the cubes and capsule.

Thanks.
Simon.

In screen1 your box collider is disabled. Check the box.

hope this helps.

Ticked that and the other three cubes in my scene are ticked but still the same problem. Thanks for pointing that out though.