how do I assign the sound file name to the variable?

In this code:

  var DoorSound : AudioClip;

function OnControllerColliderHit (hit : ControllerColliderHit)

{
	
	if(hit.gameObject.tag == "doorL")
	
AudioSource.PlayClipAtPoint(DoorSound,transform.position);
	}

I need to assign the variable the sound file’s name whch is “dooreffect”, the variable is named ‘doorsound’
how do I assign it?

var DoorSound : AudioClip; ← right here
you drag and drop your sound file from the folder onto the var in the inspector

woot thank you