I’d like to attach a range of sounds to an object or at least have the object able to play multiple sounds depending on certain circumstances or by random timing (or both) when I add a sound when there is already a sound, it is over-written. also does Unity have a randomizer slider for randomizing the timing?
One other thing, unrelated. Could unity by chance save changes to the scene while playing it? I know it’s my fault, but countless times I’ve edited and made the scene just how I wanted. I try to save and it “dings” at me as to say it can’t, so I realize oh my! I’ve been having it play this whole time. I press stop and a lot of things revert. The terrain doesn’t and some things stay thankfully, but a lot of things revert and makes me want to cry.
Thanks!