My shadows have jagged edges even the soft ones. I think blurring them is the solution. But how do I blur them?
I am using the “Fantastic” quality profile yet they still look jagged.
I’m building for Android and iOS by the way.
I’m a beginner, I have tons of questions.
Three things are most likely to cause harsh shadows. Primarilly the shadow quality (both in quality settings & per light), then shadow distance, and in extreme cases, the size of the light that’s being cast.
What shadow distance are you using?
Eric5h5
November 11, 2014, 6:06pm
3
You need Unity Pro for soft shadows.
–Eric
I haven’t tried it, but here is a project for ‘soft’-ing shadows in Free/Indie:
https://github.com/unitycoder/IndieSoftShadow
oysterCAKE:
Three things are most likely to cause harsh shadows. Primarilly the shadow quality (both in quality settings & per light), then shadow distance, and in extreme cases, the size of the light that’s being cast.
What shadow distance are you using?
About 80 - 150 meters.
My shadows also have this some kind of lines in them. They look like this: =========. Those lines are apearing everywhere.
I will try scaling the light.
I switched to soft shadows and increased the bias to 1 and it looked better, just some minor flickering now.
But I prefer to use hard shadows and blur them in real time because they costs lest than soft ones.
I will stick to soft shadows for now until I find a way to blur hard shadows
Lmao looking back, I was such a noob before.
I learned with Unity 5 you can bake shadows.
Bake shadows of static objects like walls and structures and enable realtime shadows on moving objects.
Zenix
July 27, 2016, 6:25am
9
Always nice to look back and see how far you’ve come