Hey guys ! I’am doing a simple code in Javascrit, that check if the Player’s “Y” position is bigger than Water’s “Y” position.
If YES, then my Water will disappear.
If NO, then my Water will look normal.
Look at my code ![]()
#pragma strict
var waterLevel : float;
private var isUnderWater : boolean;
function Start () {
}
function Update () {
var altura_jogador : float = GameObject.Find("First Person Controller").GetComponent(transform.position.y);
if (altura_jogador < waterLevel){
//Daylight Water2 is my Day Light name!
GameObject.Find("Daylight Water2").renderer.enabled = true;
}else{
GameObject.Find("Daylight Water2").renderer.enabled = false;
}
}
What I doing wrong with the code?
Thanks in advance.
Sorry for my IMPERFECT english, I’am german.