HI, I’ve been following Unity Manual: Player Objects in setting up players whose properties (in this case, colors) I want to determine in -onServerAddPlayer.
I feel like I’m missing something, especially since my methods aren’t being called (running in Debug, setting breakpoints in the scopes where color-setting, etc. takes place. Attaching my code. [57586-playerrscript-11-4.pdf|57586]
I’ve tried setting the attached script as the script object on my NetworkManager game object, since it does subclass it. I just feel like I’m in the weeds here–the script isn’t called and I don’t know why. Screenshot of scene editor for reference (with my NetworkManager game object open in the Inspector.)