Hi there, I’m new to working with Unity.
What I’m basically trying to do is make it so that when the FPS Controller walks into a certain area, the camera for the FPS Controller temporarily shakes, as if an earthquake happened for a second and then have it stop.
I’m very limited in what I know for Unity and scripting at the moment, so I really haven’t a clue what to do for it.
Any help is appreciated.
3 Answers
3There are a couple of ways to get a camera “shaking”.
I think Lerp wil give you the best result
iTween has iTween.ShakePosition.