I have gotten an answer "rather rudely" but it didn't work unfortunately.
How do I get from point a to b ...aka from scene 0 to scene 1 ? It doesn't have to be seamless ..yet. What do I need to do. What is the scripting code(that will work)?
Thanks K
As spikex answered to your previous answer, you can use Application.LoadLevel to load a level.
It is generally recommended to work through some of the tutorials at http://unity3d.com/support/documentation/Manual/Tutorials.html before asking questions here. That way you will be better prepared to umderstand the answers given.
Best of luck with your game!