Would you recommend centering it and then applying the offset through the offset extension or just have it placed in the over the shoulder view from the get go? Are there advantages or disadvantages I’m not aware of?
Hello Gaborkb, someone posted a suggestion to apply an empty game object as a child of the model and have Cinemachine track that. Why exactly is the transform pointing at the feet? Is it a property of the model? Or is the anchor point set at the bottom of the feet by default and easily changeable (if so, how)?