How do I change the settings in the AudioReverbZone component using C#?

I am working in C#, and new to this language. I looked at the scripting reference, but it was no help.

I have an AudioReverbZone component attached to my First Person Controller.

I want to change the roomLF value of this AudioReverbZone based on the position of the player.


How do I access the AudioReverbZone, and how do I change its settings?

GameObject reverbObject;

reverbObject.GetComponent< AudioReverbZone >().roomLF = anInteger;