I am working in C#, and new to this language. I looked at the scripting reference, but it was no help.
I have an AudioReverbZone component attached to my First Person Controller.
I want to change the roomLF value of this AudioReverbZone based on the position of the player.
QUESTION:
How do I access the AudioReverbZone, and how do I change its settings?
You will definitely want this: http://qlcomp.com/?page_id=61
– DaveAThanks, but this is is an old question :] I've already created software similar to what the link provides (: I've for example made filters using the AudioOnFilterRead() method, which adjust volume/spectrum based on the relative position to a player && environment. Audio is a lot of fun!
– RoelfMik