All right, probably a very basic question but: I have a door which I need to rotate around a certain point. I want to do this by rotating it around the y axis. I need to make a lot of similar animations on similar gameobjects, so I don’t want to do it via script or anything. Problem is: This is the top down view of my door
And this is the anchor point I want it to rotate around
I know the exact coordinates of the hinge and would like to be able to just move my transform point there. How can I do this? I already tried putting it under an empty gameobject but that just changes the point of the empty parent object?