Howdy, i’m trying to make a recoil animation for a weapon in my game and i need to animation to start immediately upon firing. right now it waits for the animation to finish before it loops again. here’s what i have:
Novice programmer for me is an overstatement but looking at the unity documentation i don’t see why this should be working? im getting a compiler error that says “The animator does not contain a definition for ‘IsPlaying’ (or ‘Rewind’)” although the documentation says otherwise? Any help is greatly appreciated