Hello!
here is my script but it doesnt work:
var Player : Transform;
var EnemyModel : Transform;
function Update()
{
transform.LookAt(Player);
transform.Translate(Vector3.forward * 0.1);
if(Input.GetKeyDown("F"))
{
Instantiate(EnemyModel, Player.transform.position, transform.rotation);
}
}
i cant figure it out please help!
Thanks for your time!