How do I convert rigged animation to frame by frame animation?

here in this 1 at about 8th min he said that he converted the rigging animation to frame by frame animation, how do I do that? How do I convert rigging to frame by frame animation?

I found the answer, just so if anybody needs it. Many bone-based animation softwares like spine 2D, dragonbones, spriter etc… do have the option to export rigged animation as a sequence of png’s or other formats of choice.