How do I create a moving cookie texture for a directional light?

Hi everybody. I'm trying to create a moving cloud effect by using a cloud cookie on a directional light and then moving the UV; however, I haven't been able to find a way to move this. I tried looking for a texture offset instruction for the cookie, but to no avail. Does anyone know how to move or animate the cookie (or in that case another way to create this effect)?

Move the directional light.

Use URP extantion UniversalAdditionalLightData instead

public class LightCookieDisplacer : MonoBehaviour
{
    private UniversalAdditionalLightData lightExtantion;

    private void Awake()
    {
        lightExtantion = GetComponent<UniversalAdditionalLightData>();
    }

    private void Update()
    {
        lightExtantion.lightCookieOffset += Vector2.one * Time.deltaTime;
    }
}

Just found this one. Pretty simple and more flexible.