I have a game, and it’s just rolling a ball around, avoiding obstacles, and collecting yellow cubes. I’m trying to create a timer so that a person can see how long they take, and then try and beat it. I’m fine with either a countdown timer or one that just calculates the amount of time they took. The more answers the better! Thanks in advance.
Unity Clock Tutorial … you can ignore their graphics part and focus on how they are actually calculating time for their clock
Accept if it helps ^^