I have a single object that I have attached an audio source to. I want to be able to have an aaray to load multiple songs and put it on a loop so that it goes through each song then repeats if a game character were to just stand in the same spot within range of this object. Please help!!!
You’ll need to create a new script and attach it to the same object as the AudioSource. This script should contain a public array of AudioClips which you populate through the inspector. In the playback logic in your script, you may load individual AudioClips into the AudioSource component.