How do I create multiple LineRenderers?

I am trying to create multiple LineRenderers within the same scene using C#, however I’m not sure where I am going wrong.

Can I create 2 LineRenderers within the same GameObject or do I need to create a gameobject for each LineRenderer?

I also tried incrementing the index but that didn’t work either:

myLine.SetPosition(myIndex, v3CurrentPosition);

Any pointers?

I didn’t test this, but the usual way to create multiple components should work with LineRenderer too:

LineRenderer line1; // reference to LineRenderer 1
LineRenderer line2; // reference to LineRenderer 2

void Start(){
  line1 = gameObject.AddComponent<LineRenderer>();
  line2 = gameObject.AddComponent<LineRenderer>();
  line1.SetWidth(1,2); // access LineRenderer 1 with line1
  line1.SetWidth(0,3); // access LineRenderer 2 with line2
}