So I am an aspiring developer and I am learning scripting in C# but I am still in the dark about how I go about creating something like a good looking character such as the character or enemies in Unity’s Survival Shooter tutorial. I am also learning Blender but I just want confirmation that a character or thing like that can be made using an external program like Blender or can be made within Unity itself.
Hey @Jordan_R Welcome.
Yes most/all complex assets are created externally and imported into Unity. Unless you are using some of the add-on asset packages that allow you to construct things within Unity, but even when using those, the elements are created externally. I’m probably getting off too far here, so I’ll just say yeah, you will want to create your 3D assets in Blender or another 3D package then import them into Unity.
Since you are just starting out you should probably get used to using a lot of built in Unity spheres, cubes/boxes and planes. The asset development can wait until you get accustom to developing systems. You can create a very complex character system using a sphere as the character, an elongated box as a weapon and some shaped planes and boxes for the grey boxed level. No complex asset development required.
Good luck on your learning path. Check into the game design thread as well for some very helpful knowledge on design workflows that should direct you down a proper path towards creating your own game.
Yes you can Jordan R.
You can create your assets in Blender, to be used in Unity.