I’m making a 3D sidescroller and I accidentally made my terrain too big I need to cut off a section of the terrain in the back because it doesn’t render the grass back there and I need to do this without scrunching my game…any suggestions?
If this terrais is a mesh imported, just resize in your 3D application and/or resive your UV Map.
If the terrain is a Terrain system, I think it’s not possible to resize the terrain.
I fixed this problem using the view distance on the camera…but ty for trying borgo