Hexer
1
I have tried to make a JavaScript that deletes a certain gameObject when it falls into a box collider.
Function OnTriggerEnter (other : Collider)
{
if (gameObject.tag == "block")
Destroy(block);
}
This is the script that i use.
notice : i already tag the block that i want to destroy with the tag : block.
And in the picture you see i also created another gameObject named, 0-Destroy Platform. It got a Box Collider and “Is Trigger” is selected.(the green square area is the size of the collider) I also know that i have to put the script into this gameObject.
In short : how can i destroy the block when the block hits the box collider.
What did i wrong?
Ensure that the blocks have a rigidbody. Also, I believe in javascript it is function with a lower case ‘f’ (not Function).
Also, the script needs to be on the trigger and you need to change the line to:
if (other.gameObject.tag == "block")
system
3
Try this:
function OnTriggerEnter (other : Collider)
{
if (other.gameObject.tag == "block")
Destroy(other.gameobject);
}