how do i destroy object on trigger with sound in unity 5.2.2?

i have the destroy script working fine, But i want a piece of audio to play as object is removed in the hierarchy in game. Here is the script i made.
this is a JS

#pragma strict

function OnTriggerEnter (other : Collider)
{
if(other.tag == “Player”)
{
Destroy(gameObject);
}
}

There is a function called OnDestroy() and it is called just before an object is destroyed.

function OnDestroy(){
		//Play Sound here
	}