Hi,
in the Update method, how do i detect a “proper” click with the new Input system ?
a “proper” click has those things:
MouseDown on position,
Mouse does not move,
Any amount of time from 0-infinity passes,
MouseUp
→ Click happend
All i can find is.
basicDefaultInput.UI.Click.WasPressedThisFrame()
basicDefaultInput.UI.Click.WasPerformedThisFrame()
basicDefaultInput.UI.Click.WasReleasedThisFrame()