When your Oculus application starts, a health and safety warning gets displayed. How can I detect whether the health and safety warning is still on the screen?
3 Answers
3OVRDevice.HMD.GetHSWDisplayState().Displayed
Returns a bool - true if the HSW is being displayed, false if it isn’t.
In the new version of the Oculus Unity API the correct call is ‘OVRManager.capiHmd.GetHSWDisplayState().Displayed’.