How do i disable a script when my game starts ?
i have tried many many methods but i have gotten no positive outcome
how can i disable a script called “movement_sctipt” from inside another script .
movement script is attached to my character
You can use:
GetComponent<movement_script>().enabled = false;
Or in JS
GetComponent(movement_script).enabled = false;
These work from a component attached to your character.
If you need it from elsewhere then get a variable that references your character and do:
character.GetComponent<movement_script>().enabled = false;
Or in JS:
character.GetComponent(movement_script).enabled = false;