How do I disable the iPhone pull down menu?

… the pull down screen ( weather and notifications etc) keeps getting triggered by touches at the edge of the screen in my game. Can I turn it off?

No. May be possible to mess with portrait/landscape mode (so atleast it´s not on top). But I´ve got a feeling Apple will reject it.

You can’t disable it, it’s part of iOS. You need to design around it.

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You can’t disable it and if you do, somehow find a way, Apple will not approve your application. It’s part of the OS and Apple intends for that behavior. As Mr. Couch says you need to design around it.

Mmmm, I thought it would be so. The game is in portrait view and most of the touch action is at the top / bottom of the screen, so perhaps orientating the game in landscape mode would be better - at least the little pull tab wouldn’t be in the way when it appears.

As this still seems to be an enigma, here is a theead that explains what is happening:

Though no solution of how to control this yet.
Any ideas appreciated!

I first suspected this is a bug related to ARKit but it is not.
Building a simple app with just about a cube leads to the Notification Center coming down with a single swipe.

Feels like a bug circulating back, Unity 2017.2 & iOS 11.3

Any solution for this so far?

One thing you can do is set “Defer system gestures on edges” to on for all sides in the Player settings.