I recently submitted my app to oculus store and the rejected it.
One of their reason is "Your volume buttons must adjust the volume using the VR volume UI provided by the Oculus Mobile SDK. ".
For some reason, if I were to increase of decrease volume. When this UI appear, it will freeze the GearVR screen.
I couldn’t find any code in Unity Documentation though, or I missed it somewhere.
Any way to disable the Volume UI of Android or to solve this issue?
Hmm I am not sure if I would like to override them though. As if i were to override them I will not be able to decrease/increase volume. Would like to disable the “Android Volume Display” As in VR if were to adjust volume, it will freeze the screen when “Android Volume Display” appears. That’s why I have an in-game volume display. Just need to disable the “Android Volume Display”.
I can’t really help you there other than to tell you to override the keys, do your own volume handling and return true from the handler. Other than that I know of no way to just make the system volume ui go away.