How do I display a texture in the scene view?

How do I get the same results as GUI.DrawTexture() gives in the game view but in the editor view instead?

Like this ^^^

The closest ive come is this ^ using Graphics.DrawTexture(), which is basically the same as GUI.DrawTexture()…
Im sure there is an easy solution to this, i just have no idea what it is…

@pethersk are you trying to draw a texture on the plane in scene view