How do i do a special attack?

Hello guys, I’ve been thinking about how I can do a special attack. I want to do that when I press the letter E it does a lot of punches and stops after a while, for example it does a barrage of punches and then stops after 3 seconds, I already have the code for the combat system (i just follow a tutorial from Youtube:

) and i was wondering if someone can help me to make it.

 public Transform AttackPoint;
    public float attackRange = 0.5f;
    public LayerMask enemyLayer;
    public int attackDamage = 40;
    public float attackRate = 2f;
    float nextAttackTime = 0f;

    // Update is called once per frame
    void Update()
    {
        //m1's
        if(Time.time >= nextAttackTime)
        {
            if (Input.GetButtonDown("Fire1"))
            {
                attack();
                nextAttackTime= Time.time + 1f / attackRate;

            }
        }
       
       
        //Barrage
        if (Input.GetKey(KeyCode.E))
        {

           

        }
       
    }
    void attack()
    {
        //Detect enemies in the range of attack

        Collider2D[] hitEnemy = Physics2D.OverlapCircleAll(AttackPoint.position, attackRange, enemyLayer);
       
        //Damage enemy

        foreach(Collider2D enemy in hitEnemy)
        {
            enemy.GetComponent<Dummy>().TakeDamage(attackDamage);

        }
    }

    private void OnDrawGizmos()
    {
      if(AttackPoint == null)
        { return; }



        Gizmos.DrawWireSphere(AttackPoint.position, attackRange);
    }
}

also i apologize for my grammar.

I would also like to make it able to attack in the direction I’m facing

Well done for getting it to work (mostly), also don’t worry about your spelling/grammar, I’ve seen a LOT worse on here and other places :slight_smile:

thank you so much, appreciate it