In my maze game, I want to have the player be able to see the blocks you can pass through for only a certain amount of times and for a certain amount of time. There are blocks you can push through and i want to have the player press space and have those blocks turn red for 1 second and the player can only do this for 5 times
This is some code I use for something similar
(Sorry, I have not tested this, but something in this line should work)
public class PlayerMovement : MonoBehaviour
{
public float Showtime = 0f;
public int counter = 5;
void Update ()
{
if (Input.GetKey(KeyCode.Space) && counter > 0)
{
Showtime = 5f;
counter = counter - 1;
}
if (Showtime > 0f)
{
swingmotion = swingmotion - (Time.deltaTime);
//Do your thing for 5 seconds.... change colour etc.
}
}
}