if ((Mathf.Abs(transform.position.x) > 5f) || (Mathf.Abs(transform.position.y) > 5f))
{
if (tag == "Enemy")
{
Debug.Log(tag);
Anim.Play("EnemyDead");
AudioSource.PlayClipAtPoint(deathClip, transform.position);
Destroy(gameObject, 0.4f);
//Debug.Log("Enemy Dead");
}
else
{
//Debug.Log("PLayer Dead");
transform.localScale += scaleChange;
//Debug.Log(transform.localScale);
}
}
}