I finished a game and its on Linux. But I wanna port it over to Windows and Mac. How do I do that?
Have you tried changing the “Target Platform” in the “Build Settings” (File > Build Settings...
)?
https://docs.unity3d.com/Manual/BuildSettingsStandalone.html
Note: If you’re developing on Linux, you won’t be able to make a macOS build.
I have. The only option I get is Linux.
I’ve been waiting a few days. Its getting annoying now. I need help.
In order for those platforms to appear in the build settings, you first need to install them via Unity Hub.