I am making a 2d sidescroller which has a terrain/sky looper so it duplicates everything. The problem is when I reach a certain point, say a sign in the ground I would like that to be the end of the level and level 2 be loaded. I have no idea how to do this. I have searched for several days looking for something that relates to my project but cant find anything.
I had considered taking the looper out and just making the whole level but would still run into the problem of not knowing how to end the level and load the next scene. I figure you would have to click a button whether IOS, Android, or pc before the level started as I know I would be annoyed if it just started without warning.
If anyone could shed some light on this for me I would greatly appreciate it.
If I wasnt specific enough please let me know and I will try to answer your questions as best I can. This would be my first Unity game once done.