How do I export one folder with audio files from my game to the Desktop when a button is pressed at run time? Is that even possible to make?
Thanks guys!
How do I export one folder with audio files from my game to the Desktop when a button is pressed at run time? Is that even possible to make?
Thanks guys!
It’s not possible if you are making a webplayer game, since that has no access to the hard drive.
Use GetData
to get the audio data from your clips, and standard .Net file routines, such as BinaryWriter
to write to disk.