Hello iv`e been trying to extrude mesh from 2 points(or multiple points) something like a
race track would any of you know how to achieve this method?
Hello iv`e been trying to extrude mesh from 2 points(or multiple points) something like a
race track would any of you know how to achieve this method?
This is probably the most thorough break down of spline based meshes in Unity I’ve found. His examples use a 3D race track but the process is the same for 2D. He includes code samples too: Unite 2015 - A coder's guide to spline-based procedural geometry - YouTube