Point in case, how do you extrude an edge such as the one in the screenshot (the middle edge) downwards? The object is supposed to be a door frame, and I wish to make a curved door that fits the arch exactly. I was thinking of extruding the door shape from the door frame. Is there a better way of doing this?
And even if there is, is it possible to extrude an edge like this? I tried splitting the vertices, but this is the result
The new vertices are connected to the adjacent vertices, and I cannot reconnect them to the vertices directly above them. Is it possible to reconnect a vertex to a different vertex instead of the current ones? Can I remove an edge?