That is, I need to find an asset gameobject (likely an imported mesh) that has a missing script error, but the gameobject in question has a name that is an empty string.
Specifically this is the warning:
The referenced script on this Behaviour (Game Object '') is missing!
There are currently five of these in my project and while I can easily fix the error if I can find the object, I don’t know how to find the object. Attempting to even recreate this Unity generates the warning that A GameObject name cannot be set to an empty string.
As a root prefab it is hidden from the asset list, but the file still exists. Doing this to a GameObject inside the a prefab via a text editor doesn’t generate a warning, but this child object isn’t listed in the project window anyway the way it would be for a 3D model file.