Hello guys. I have just started using Unity and I have a couple of questions, who to you may seem simple and easily findable on the web, but for me have been causing quite a struggle.
The first and the most essential question is how to find/create textures that does not look to bad from both short and long distances. For this specific situation, I am trying to create a room with walls, ceiling and floor that is meant to look like the interior of a castle or a dungeon. To the walls I have applied a brick texture from CG-textures, which looks quite horrific when looking at it from a short distance. This only got worse when I tried to apply a normal-map.
Do you guys have any tips to make my textures look good? Should I solely create my own or are there any better sites for game-texturing?
I am using the free version of Unity by the way.
Thanks.