I have just installed the latest version of Unity on my macbook pro. When I launch the application, a notification come up saying it failed to load the window layout. I have tried the options it provides, reinstalling unity, and holding alt when opening to start a new project. All yield the same result.[29877-screen+shot+2014-07-27+at+5.29.36+pm.png|29877]
Resolved IT
Create a new Project
go to the file location and copy
‘project’/Library/CurrentLayout-default.dwlt
Paste this file into your original projects …librarry/… path
It worked for me.
I just had the same issue on a new Unity Project, on a fresh Unity 2020.1.4f1 install, on a fresh Windows install. I fixed it by
- going to AppData/Roaming/Unity/Editor-5.x/Preferences/Layouts.default
- opening Default.WLT file in Notepad
- going to MyProject/Library
- opening CurrentLayout-default.DWLT file in Notepad
- pasting the copied text and saving the file
I don’t know why it worked though, just sharing what I discovered after a day-long research.
ANSWER
- launch Unity.
- relaunch unity (without closing your first failed message).
- it will allow you to open a new or existing project.
- fix your previous project somehow.**
your welcome
If you’re on Mac10.13 (High Sierra) and you’re using an old unity version (5.4 or lower) the problem occurs as well. Sadly you can’t do much about it. More on that here: https://forum.unity.com/threads/unity-and-macos-10-13-high-sierra.474527/
Copy CurrentLayout-default.dwlt in Library folder from your older 2D or 3D projects and paste and replace in your new project Library folder.
Hi, I had exactly this problem and it was because Unity did not have write permissions in the home directory where it was installed.
Fixed with command line (assume user foouser and you have sudo privileges):
$ sudo /bin/bash
# cd ~foouser
# chown -R foouser .
Basically in Unity you can’t able to switch project between major version change.
You have to remain stick with that particular project Unity version to not face above kind of problem.
For example, if your project was developed using Unity 4.6 something version and you will try to open this project into Unity version 5.6 or Unity 2017 then you will face above kind of problem.
So overall batter for you to open project in same latest version of Unity otherwise you will increase small lot of work in your project because in major Unity version change many things updated.
I feel like I should add to this. I had the same issue, none of these solutions worked. So I tried, on a whim, deleting the Unity Hub (sounds crazy). Well it wasn’t… That solved it for me, and I have no idea why. I just opened the project that was having issues and it worked fine. So now that’s here for anyone else that encounters this problem.
problem fixed here : Failed to load window layout in Unity - YouTube