How do i fix my lighting? why is this happening?
So when i look at it the light is visible as you can see below
but when i turn away just a bit the light is not visible as you can also see below
and below is my lighting settings… what am i doing wrong?
quick answers would be appreciated
Are you using forward or deferred rendering?
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thanks for the answer. I don’t know how to figure that out + I’m not using URP.
Every one of those lightbulbs seems to have two point lights as children. By default, the built-in render pipeline will only account for the influence of 4 pixel lights at a time. In your scene, there are at least 28.