how do i fix: NullReferenceException: Object reference not set to an instance of an object CityGenerator.CreateCity () (at Assets/materials/city/city generator.cs:64)

i got this error when i was typing up a script to randomly generate a city and i got this specific line came up after i clicked on the error “NullReferenceException: Object reference not set to an instance of an object CityGenerator.CreateCity () (at Assets/materials/city/city generator.cs:64)” any fixes for this

Do some Debug.Log statements right before the If and find out what is null. It could be “obj”, the Collider on “obj”, or the Collider on “b”.

    //Whichever line prints "true" or causes an error is what's null
    Debug.Log(obj == null);
    Debug.Log(obj.GetComponent<Collider>() == null);
    Debug.Log(b.GetComponent<Collider>() == null); 

Once you know what is null you just have to check where you instantiate/set it and make sure it exists.