How do i fix that

Every time I select the “Any Android device” option I get this error, when I want to play it in Unity

CommandInvokationFailure: Unity Remote requirements check failed
C:/Program Files/Unity/Hub/Editor/2019.4.17f1/Editor/Data/PlaybackEngines/AndroidPlayer\SDK\platform-tools\adb.exe forward tcp:7201 tcp:7201

how do I fix that? I just wanna make some dumb android game, pls help :frowning:

i fixed it bruh

hi how did you fix, can you tell me

2 Likes

yeah how? =)

Hi!
Because our friend forgot to tell us, i found how to fix it:
You see, the error mentions something about forward tcp 7201, which means that the request to connect the game to the android device is denied by the android device. to fix it you need to enable use debugging on your android device!
Hope that helps…

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the android device is denied by the android device. to fix it you need to enable use debugging on your android device!

Thank You, been looking for a solution to this problem for the longest time.

1 Like

I think I am having the same issue. I enabled the usb debugging but not working
stderr[
error: cannot bind listener: cannot bind to 127.0.0.1:7201: An attempt was made to access a socket in a way forbidden by its access permissions. (10013)
]
Please help me

for me the fix was enabling Developer Mode on your Android phone. About phone → Software Information → tap your build number to enter development mode

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i enabled the developer mode and the USB debbuging and still dosnt work, i even installed the USB thing in android studio and dosnt work

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this video wille fix that

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I’ve done everything thats been suggested. Enabled dev mode on my phone, enabled debugging, changed the build settings, made sure the SDK was downloaded, made sure it was set to allow All Android devices. Everything, and I still get the same error.

2 Likes

Guys, I found a solution to the problem, this is due to the lack of a USB driver on the phone, I searched for a long time which ones to install correctly, but in the end I came to PdaNet Download PdaNet+ / by installing the version for a computer with a USB phone connected, I had the computer authorized using the phone, and it works! Hurray! Unity Remote now connects without problems.

1 Like

Did anyone make any more progress with this? I am stuck. I’ve done everything to no avail.

Hi! Look at my answer above, this is the only thing that helped me out of all the tips on the Internet

@ProGameDevUser I did use this but now I run into a new issue which states no devices or emulators found. I’ve enabled USB Debugging already.

At least through adb.exe it recognized my device but without it it’s not letting me. I keep running into the error adb.exe: error: cannot bind listener: cannot bind to 127.0.0.1:7201: An attempt was made to access a socket in a way forbidden by its access permissions. (10013).

I’ve enabled USB Debugging and Developer Mode.

And you had a generalization on your phone like “allow access for XX:XX:XX:XX:XX”?

Hey man, I want to say thank you so much you really help me… I am glad see your comment… I hope your life always happy…

1 Like

Thanks! It is very nice to realize that my experience was useful to others, good luck in development and all the best :slight_smile:

This fixed my issue! Thanks so much!