How do I fix the CS8025 Parsing Error in Unity 5

Here’s the Script:

using UnityEngine;
using System.Collections;

public class NewBehaviourScript : MonoBehaviour {

// Use this for initialization
void Start() {

}

// Update is called once per frame
void Update () {

    private Rigidbody rb; {}



    rb = GetComponent<Rigidbody>();
}

void FixedUpdate()

{
}
float moveHorizontal = Input.GetAxis (“Horizontal”);

         }
    float moveVertical   = Input.GetAxis ("Vertical")
       

        Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical)
        

        }
            
        }
    }
        }
    }
        rb.AddForce (movement)

You are missing a “;” almost at every line, and you have way to many closing brackles.

Here is the correct format:

private Rigidbody rb;
    void Start()
    {
        rb = GetComponent<Rigidbody>();
    }
    void FixedUpdate()
    {
        float moveHorizontal = Input.GetAxis("Horizontal");
        float moveVertical = Input.GetAxis("Vertical");
        Vector3 movement = new Vector3(moveHorizontal, 0.0f, moveVertical);
        rb.AddForce(movement);
    }