How do i fix this

So i dont have very much experience with lighting in unity.

I have a medium-sized room. There are 2 lights:

one is blue-ish
and the other one is red

When i open the flashlight the other 2 dissapear and sometimes reappear on the corner of my screen where a small part of a wall is visible.

How do i fix this because it kills the entire game atmosphere

I have a reflection probe in the room.
tried changing baked to realtime or realtime to baked and still the same problem
H e l p

I will answer my own question lol

I messed up the quality levels.

I was on High quality and the pixel light count was set to 2

So lesson: always set it 3 or better for non-crappy lighting
@Pangamini thanks for reminding me that pixel light count exists