How do i fix this?!?!

Look at the nuke in the video… [I use Blender 3D]

In 3dsmax as editable poly, 4, Ctrl+A, flip polygons.

(3d Max artist also)
The normals of the polygons are flipped, point the opposite direction.
Flip the normals of the polygons in blender, and they will display correctly.

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Thanks! It worked! YAAAYAA!!