I get no console errors, but all of them isntantiate at the same time, so they are all one unit, and I want a delay between their spawn. (they are enemies traveling a path)
#pragma strict
// Instantiate a rigidbody then set the velocity
var projectile : Transform;
var cnt : int = 0;
function Update () {
if (buttonFeatures.started) {
while (cnt < 4) {
// Instantiate the projectile at the position and rotation of this transform
wait();
var clone : Transform;
clone = Instantiate(projectile, transform.position, transform.rotation);
cnt++;
}
}
}
function wait(){
yield WaitForSeconds (10);
}