How do i flip a sprite but not its collider?

Ok so I have I line of code to flip my sprite when the arrow keys are pressed the problem is I don’t want. It’s collider to filp just the sprite parenting an empty game object with a collider on it doesn’t seam to help. thx

Are you sure that you’re actually flipping the local scale of the child object containing the SpriteRenderer and not the scale of the parent object? What you are describing sounds like it should be giving you the desired behavior.